<?xml version="1.0" encoding="UTF-8"?>
<rss version="2.0"
	xmlns:content="http://purl.org/rss/1.0/modules/content/"
	xmlns:wfw="http://wellformedweb.org/CommentAPI/"
	xmlns:dc="http://purl.org/dc/elements/1.1/"
	xmlns:atom="http://www.w3.org/2005/Atom"
	xmlns:sy="http://purl.org/rss/1.0/modules/syndication/"
	xmlns:slash="http://purl.org/rss/1.0/modules/slash/"
	>

<channel>
	<title>Rooster&#039;s Revenge &#187; rfq</title>
	<atom:link href="http://www.dieguy.com/tag/rfq/feed/" rel="self" type="application/rss+xml" />
	<link>http://www.dieguy.com</link>
	<description>Official Tim Stephens Website</description>
	<lastBuildDate>Tue, 07 Feb 2012 02:27:11 +0000</lastBuildDate>
	<language>en</language>
	<sy:updatePeriod>hourly</sy:updatePeriod>
	<sy:updateFrequency>1</sy:updateFrequency>
	<generator>http://wordpress.org/?v=3.3.1</generator>
		<item>
		<title>Faster Than You</title>
		<link>http://www.dieguy.com/2009/09/02/faster-than-you/stephens/</link>
		<comments>http://www.dieguy.com/2009/09/02/faster-than-you/stephens/#comments</comments>
		<pubDate>Wed, 02 Sep 2009 14:32:19 +0000</pubDate>
		<dc:creator>stephens</dc:creator>
				<category><![CDATA[Automated Transactions]]></category>
		<category><![CDATA[Engineering Decisions]]></category>
		<category><![CDATA[die estimating]]></category>
		<category><![CDATA[rfq]]></category>

		<guid isPermaLink="false">http://www.dieguy.com/?p=304</guid>
		<description><![CDATA[My pal Eric Kam has an excellent post about estimating dies. He is correct in that most shops do not know their actual costs to build a one-off stamping die. Eric is also correct that the estimate of costs by these shops has a high degree of variation. I think the intellectual argument he suggests [...]]]></description>
			<content:encoded><![CDATA[<p>My pal Eric Kam has an excellent post about <a href="http://erickam.wordpress.com/2009/08/25/die-cost-vs-die-price-prediction-vs-reality/" target="_blank">estimating dies</a>.</p>
<p>He is correct in that most shops do not know their actual costs to build a one-off stamping die.</p>
<p>Eric is also correct that the estimate of costs by these shops has a high degree of variation.</p>
<p>I think the intellectual argument he suggests is valid, but the culture of the die business will get hung up on the actual results. The problem is the die business estimates by essentially trial and error guesswork.</p>
<p>Two estimators five steps away from each other in the same shop cannot agree on the estimate, yet these die shops like to argue the validity of the cost from software.</p>
<p>My approach would be much simpler.</p>
<p>I would challenge the estimating department to a challenge. I would call it the &#8220;Faster than You&#8221; challenge.</p>
<p>Here is how it works:</p>
<p>Let&#8217;s say the die shop has five estimators. Give everyone in the estimating department the same product / press / process data to quote to their way.</p>
<p>Show up with five users of the estimating software. Give them the same product / press / process data.</p>
<p>Have everyone start estimating at the same time and clock the results. Without even being there, I know what the result will be:</p>
<ul>
<li>Each of the die shop estimators will finish at different times with the slowest taking 50 &#8211; 100% longer than the fastest.</li>
<li>Each of the die shop estimators will arrive at a different cost. The difference between the high and low estimates will be at least 30%.</li>
<li>Each of the software guys will finish at roughly the same time with the slowest taking 5 &#8211; 10% longer than the fastest.</li>
<li>Each of the software guys will arrive at exactly the same cost. There is no variation in cost given the same product / press / process input.</li>
</ul>
<p>My argument is two-fold:</p>
<ol>
<li>The die shop&#8217;s own estimators cannot agree on the cost using what amounts to trial and error guesswork as quoting method;</li>
<li>Since the die shop lacks a structured process, the estimating times are as unpredictable and random as the cost estimate.</li>
</ol>
<p>The focus should be on eliminating variation in cost and process time. Solve that problem and the software sales will follow.</p>
<p><a href="http://engineering.alltop.com/"><img src="http://badges.alltop.com/images/alltop_170x30_clueless.jpg" alt="Alltop. I don't know how I got there either." width="170" height="30" /></a></p>
]]></content:encoded>
			<wfw:commentRss>http://www.dieguy.com/2009/09/02/faster-than-you/stephens/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>Speedraft Overview</title>
		<link>http://www.dieguy.com/2009/08/19/speedraft-overview/stephens/</link>
		<comments>http://www.dieguy.com/2009/08/19/speedraft-overview/stephens/#comments</comments>
		<pubDate>Wed, 19 Aug 2009 17:02:14 +0000</pubDate>
		<dc:creator>stephens</dc:creator>
				<category><![CDATA[Automated Transactions]]></category>
		<category><![CDATA[Demos]]></category>
		<category><![CDATA[automate price]]></category>
		<category><![CDATA[mantra]]></category>
		<category><![CDATA[overview]]></category>
		<category><![CDATA[rfq]]></category>
		<category><![CDATA[speedraft]]></category>

		<guid isPermaLink="false">http://www.dieguy.com/?p=287</guid>
		<description><![CDATA[Here is an overview of how Speedraft helps you save time and money: [slideshare id=1866960&#38;doc=speedraftoverview-090815153634-phpapp01&#38;w=500]]]></description>
			<content:encoded><![CDATA[<p>Here is an overview of how Speedraft helps you save time and money:</p>
<p>[slideshare id=1866960&amp;doc=speedraftoverview-090815153634-phpapp01&amp;w=500]<br />
<br />
<a href="http://engineering.alltop.com/"><img src="http://badges.alltop.com/images/alltop_170x30_clueless.jpg" alt="Alltop. I don't know how I got there either." width="170" height="30" /></a></p>
]]></content:encoded>
			<wfw:commentRss>http://www.dieguy.com/2009/08/19/speedraft-overview/stephens/feed/</wfw:commentRss>
		<slash:comments>1</slash:comments>
		</item>
		<item>
		<title>qCalculus</title>
		<link>http://www.dieguy.com/2009/08/15/qcalculus/stephens/</link>
		<comments>http://www.dieguy.com/2009/08/15/qcalculus/stephens/#comments</comments>
		<pubDate>Sat, 15 Aug 2009 19:30:37 +0000</pubDate>
		<dc:creator>stephens</dc:creator>
				<category><![CDATA[Automated Transactions]]></category>
		<category><![CDATA[Engineering Decisions]]></category>
		<category><![CDATA[progressive die]]></category>
		<category><![CDATA[quoting]]></category>
		<category><![CDATA[rfq]]></category>
		<category><![CDATA[selling]]></category>

		<guid isPermaLink="false">http://www.dieguy.com/?p=284</guid>
		<description><![CDATA[There was a discussion on a LinkedIn tool and die group recently about how long it takes to quote a progressive die. One response was simply &#8220;two weeks&#8221;. This is wrong. Even assuming it takes two weeks to quote each progressive die, the statement &#8220;two weeks&#8221;, to be accurate, implies the die shop has 100% [...]]]></description>
			<content:encoded><![CDATA[<p>There was a discussion on a LinkedIn tool and die group recently about how long it takes to quote a progressive die.</p>
<p>One response was simply &#8220;two weeks&#8221;.</p>
<p>This is wrong. Even assuming it takes two weeks to quote each progressive die, the statement &#8220;two weeks&#8221;, to be accurate, implies the die shop has 100% conversion.</p>
<p>In other words, the assumption is they convert ALL quotes to sales.</p>
<p>On average, die shops earn one sale for every three quotes.</p>
<p>The quoting math, or qCalculus, then, is two weeks x three quotes = six weeks.</p>
<p>The die shop has to recoup this cost of revenue. How much is it?</p>
<p>Alot.</p>
<p>Assuming the shop burden rate is an average of $65 an hour per person with one person working 40 hours a week to quote, the cost of revenue is 40 hours / week x 6 weeks x $65 / hour, or $15,600.</p>
<p>To put this in perspective, it usually takes four weeks to design the die. It takes 50% longer to just quote one sale.</p>
<p>But wait! It gets worse.</p>
<p>If we assume the &#8220;average&#8221; progressive die is somewhere between $50,000 and $55,000 to design and build NET of quoting costs, then the cost of revenue is roughly 30%.</p>
<p>In order to maintain a modest profit margin on the job, a $52,000 die build project needs at least $15,600 in engineering changes for the shop to break even.</p>
<p>Yes, break even.</p>
<p>Remember: quoting is not selling.</p>
<p><img src="http://badges.alltop.com/images/alltop_170x30_bribes.jpg" alt="Alltop. Bribes work." width="170" height="30" /></p>
]]></content:encoded>
			<wfw:commentRss>http://www.dieguy.com/2009/08/15/qcalculus/stephens/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
	</channel>
</rss>

